DARK
7Dark Strike Fighter
ATK:
2600
DEF:
1800
View:
4018
1 Tuner + 1 or more non-Tuner monsters During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.
Dark Strike Fighter — Power Evaluation
Final Score: 45 ± 8 · Confidence: Medium
- Intrinsic: 43 · Deck: 46 · Meta: provisional
- Primary role: Utility · Secondary: Boss/End-board
Why it scores here
Dark Strike Fighter is a 2600-ATK Level 7 Synchro whose only effect is a once-per-turn Main Phase 1 tribute that deals damage equal to the tributed monster's Level x 200. The text gives it a finisher role, not a board-building or interaction role, and the evidence has no combo boards to show it converting resources into value. Its high ATK and 400-deck presence earn nothing on their own: the presence reflects a generic Synchro staple in Crystron-style decks, and the score is held down by the absence of combo evidence and the modest, tribute-gated damage output.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Extra Deck Synchro reached through the Synchro routes in its 400-deck sample, but no searcher or starter data exists to confirm how reliably it is reached (observed deck presence, inferred route). |
| Combo & Conversion | 30 | Text describes a one-shot damage burn of Level x 200 gated by a tribute, with zero recorded combo boards to confirm what it converts into (inferred from text, no combo data). |
| Resource Economy | 25 | The tribute is a monster cost and the damage produces no card advantage or refuel, so the card is roughly a one-for-one cost trade at best (verified from text). |
| Effect & Interaction | 10 | No negation, removal, or hand-trap effect is printed; the only effect is damage to the opponent (verified from text). |
| Material Utility | 25 | Synchro monsters are not generic material and no material role combo data is supplied, so material value is weak and unproven (inferred from text, no combo data). |
| Resilience & Flexibility | 35 | A single once-per-turn tribute activation with no recursion or redundancy, which makes it easy to shut off with one response (inferred from text). |
| Deck-Building Efficiency | 60 | Runs one copy in almost every deck (avg 1.02 copies), occupies a single Extra Deck slot, and carries no garnet or lock restriction (observed in deck data). |
Calculation
Weight profile: 0.7 Utility + 0.3 Boss/End-board. Intrinsic ≈ 43, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Generic Level 7 Synchro body that fits many Synchro routes
- One-copy, low-cost slot with no garnet or lock restriction
- Once-per-turn damage finisher that needs no extra card to activate beyond a tribute
Weaknesses
- Damage is capped by a Level x 200 formula and gated by a tribute
- No board-building, negation, removal, or card advantage in the text
- No recorded combo boards, so its conversion value is unproven
Counters / choke points
- Negation of the Synchro summon or of the activation (inferred from text, no interaction data supplied)
Best use
Utility finisher in Synchro decks. Decks: Crystron, Cyber Dragon, Kashtira, Speedroid. Suggested copies: 1.
Evidence & gaps
- Verified: Level 7 Synchro, 2600 ATK, DARK Machine, with a Tuner plus one or more non-Tuner requirement (card text); Once-per-turn Main Phase 1 tribute that deals damage equal to the tributed monster's Level x 200 (card text); Runs one copy in nearly every deck in the sample (avg 1.02 copies, 393 of 400 at one copy)
- Observed: Present in 400 of 400 sampled decks, spread across 76 distinct archetypes (deck data); Frequent partners include Ash Blossom & Joyous Spring (80.8%) and Foolish Burial (74%) (deck data); Junk inclusion 66.7% across a single archetype with a tiny sample, typical 1 copy (usage statistics)
- Inferred: Damage finisher role with weak board conversion, derived from text and the absence of combo starter or payoff data; Synchro material value is limited, inferred from text; Vulnerable to a single negation because the effect is one activation per turn
- Data gaps: no combos supplied, so combo conversion and starter role/material role roles are text-only inference no guides supplied usage statistics covers one archetype (Junk) with a small sample no banlist token; assumed 3 copies (unlimited) no searcher or starter route data to confirm accessibility






